Was doing some research with Unity3D URP and toon shading, guess the output came a bit satisfactory so wanted to showcase, the first half of the video is on 24FPS, in which the Ghibli movies operate, and the later half is on 60 fps. But both is looking super smooth I guess I did something wrong while exporting :3
Shading pipeline used in this project - Quibli ( https://assetstore.unity.com/packages/vfx/quibli-anime-shaders-and-tools-203178)
Pipeline - Universal Render Pipeline